Better in many ways over its predecessor, and yet it's just a little bit less magical. It's no longer as refreshing to swing around the same old locations again, and most of the collectables and photo spots fail at being interesting since the good ideas were all used in the first game. Also the new gadgets aren't anywhere near as fun and intuitive as the old ones used to be and I'm pretty disappointed by that... the fights are slightly less fun now.

Bad things having been said, this is one compelling sequel! The villains are conveniently some of my favorite Spider-Man villains, and their boss fights were fun as hell! I'm a Spider-Fan in general, so all of the references to other Spider-Media are Spider-Welcome in my book. The side missions are REALLY good too, just as interesting as the main game, which is a massive improvement over some of the tedious and outright stupid assignments that the first game had you do (I'm looking at you, Screwball). The MJ sections are surprisingly fun, who knew a gun is all you needed to give her! The story is exciting and gets better as it goes along, although I'll admit that Miles' stake in the plot is questionable outside of the fact that he's forced to be there. The dual-sense controller effects gave my hands many orgasms - like seriously the effects add more interactivity than anything I've ever played, and I'm a sucker for interactivity.

Anyway, I've dragged this out enough. Spider-Man 2 is fun as hell, and that's all that really matters. I'm excited to play the next game in five years, and hopefully it'll be the last one, tying up a perfect video game trilogy.

Reviewed on Feb 25, 2024


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