I really shouldn't be scoring this game so high. I don't like turn-based combat, I don't like deck-builders, and I think that Lobotomy Corporation's fundamental design is the true genius of Project Moon on paper.
But this has an insane level of polish, its cutscenes are charming enough to keep me invested, and most importantly, it (seemingly) doesn't have a mechanic that utterly ruins it like Ordeals did for Lobotomy Corporation. It's a game which has earned my begrudging respect.

Reviewed on Nov 07, 2023


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