Fallout 76 is lackluster and inferior to its predecessors in almost every way. It can be somewhat enjoyable to explore Appalachia in the first couple of hours, but many of the glaring flaws become prominent.

The story and quests are repetitive and dull - a common issue amongst MMOs and MMO-likes - and something I can ignore. But the worst part of Fallout 76 is how grindy it is, especially after level 30. Managing your thirst, hunger, and ammo is more of a chore. It was detrimental to the experience since it took up the majority of my playtime. You need to constantly loot and scrap junk, which also takes up a big chunk of your inventory space. Your storage box is limited to 1200, which doesn't take long to fill. The solution to these problems is grinding, using specific perks, and paying for Fallout 1st (the “optional” subscription), which is basically paying for QoL features. I find it hilarious how Bethesda justified the space limit with “technical limitations,” which are suddenly gone once you pay €15/month. Once you reach level 30, all enemies get more bullet-spongy, and you need to properly plan your build. It gets even worse once you reach level 40 and then level 50. At this point, I got tired of grinding and inventory managing and quit.

What shocks me the most is how defensive the small community can be. They are very friendly until you criticize F76. A lot of active players defend the bs subscription model. Defending slop like this is exactly why they will keep releasing titles like Starfield.

Reviewed on Feb 23, 2024


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