Hellblade is a game like no other. The gameplay mixed with simple puzzles is not something new or ground-breaking. What makes it a great experience is the theme combined with the visuals and the soundtrack.

Ninja Theory combined Celtic and Norse mythology with the main character Senua, who is plagued by psychosis. She hears whispering voices all the time. Those voices tell her what to do, or what not to do. Sometimes they reveal things from Senua’s past and tell little stories, other times they try to encourage her, or even predict her certain demise.

The whole experience was developed with the help of neuroscientists at Cambridge University. Mental health is an interesting and serious topic that often gets neglected by society and most people don't understand how common most illness is. This in my eyes is Hellblade‘s strongest element.

While having an incredible atmosphere, Hellblade’s combat system is pretty standard. The game does not tell you how to do anything so you have to learn everything on your own which is refreshing. In between the fights you mostly solve simple rune puzzles. The story is short but it ends before getting repetitive.

The only thing I dislike is Senua's dreadlocks. Seriously. Please, stop playing with history. The developer's explanation is “They put a lime in their hair, that would clump up and give them this dreadlock look”. That's partly true. Their hairstyles were never like the African dreadlocks. It was made simply because they thought it looks "cooler".

Reviewed on Jun 23, 2023


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