After playing the game co-op and having some weird feelings about the game, I have now finished the campaign solo and have more solid impressions about my experience.

Overall I think the games does certain things better than the first, while also stumbling on new problems of its own. One clear example is how bosses on the first game were criticized for having too many adds, and this was particularly a criticism they said they would address, but now instead of having problems with adds, a number of bosses are just out of melee range, which hinders certain classes and builds.

One thing I noted in my first review was how I felt I didn't get as many interesting items in my run, and I think here the RNG of what areas you get can actually play a part. I got two sections with armors in this second run, while on the first I got none. I also got a Blood Moon naturally this time too, overall I felt my second run had way better side events, even without mentioning I was more familiarized with the structure of areas so I got more rings and stuff.

In the end, as I mentioned in the first review, the familiarity and the hunt for new loot on replays and adventure mode do feel more fun than playing for the first time anyway, I have a better impression of the game now than before, but I'd still probably say I liked the first one better. The gameplay is still very good and I'll certainly be excited for the DLC releases, I think the base experience could be better with some tweaks, and maybe these will come with updates too.

Reviewed on Sep 03, 2023


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