The game has a pretty good atmosphere and an interesting enough story, but it's rather tedious item management/character switching system serves neither. Because the game is pretty damn easy, they're rarely any risky decisions that need to be made, decisions that you'd think would be taken into consideration when implementing such a system. Who you choose to team up with, who you give an item, and who you send into a room/battle; none of these choices matter. The various frescos' "hints" ruin most of the game's "puzzles", and needing the permission of a note on the wall to advance is pretty lazy game design. On the bright side, the titular home's design is well thought out, and the majority of the accompanying music is pleasant on the ears. The enemy sprites are also well done, even though the designs are lacking in variety. A solid title overall.

Reviewed on Feb 17, 2024


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