Pretty fun 3d platformer imo. The level design manages to have both that tight feeling of more linear 3d plats and have a decent amount of exploration as the levels are designed in a way you must collect objects to unlock doors in order to explore further. You play as one of these little kids of the art, they feel somewhat weak and have a very limited moveset as the game revolves around getting timed power ups that both expand your moveset allowing you to reach other places and also utterly destroy the enemies with one-hit kill magic, its simple, but it feels really fun.

A few annoyances are the extremely hidden placement of a few late dream keys (which are obligatory to progress), a few boss battles are janky and I really wished they had kept that Tim Burton aesthetic for the whole game instead of stuff like a prehistoric and space worlds, but those are minor problems.

Reviewed on Mar 24, 2024


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