Decent all around, but a bit flat. It's your nowadays typical sidescrolling roguelite thing where you dodge roll here and air dash there, while slashing dozens of foes at once with your flaming-electrified sword and mixing in some subweapon attacks mostly because you feel like you should and not because they feel like they do much. You find some roguey items that aim to change the run and grind for metaprogression upgrades. It's all decent, though not much more or less than that.

I did have some fun unlocking some metaprogression and making a few runs, feeling like I got stronger and stronger against the first two bosses, but ultimately, runs are far too similar to each other with too-often recurring rooms, the same bosses every time and items that don't feel like they do much to change things up. When I noticed that the metaprogression only allows you to pick one upgrade per category, as opposed to allowing you the full tree at once as I had lead myself to believe, I just felt like I was done with the game and while everything from controls to graphics are all decent or even good, it's just not something I want to spend more than a few hours on.

Reviewed on May 19, 2024


Comments