This review contains spoilers

(played on normal difficulty)

the visuals, the music, the concept of invisible enemies you can only locate through audio cues, all of that is 10/10.

once you get used to the trial and error combat, it isn't completely terrible. the limited saving/loading interacting with trial and error combat and exploration (fuck the ducts), and the vague objectives, is kind of terrible. i feel like a lot of it was there just to pad the games length out a bit.

by the time i got to disc 3 I had about 14 energy left and figured once that's gone i'd have to start a new game. i wasn't about to go through all of the game again so starting from when i got the last gun i was making save states at the start of each floor. i'm usually extremely against save states but i'm straight up not going through that shit again, this game is special and i didn't want my enjoyment to get obliterated towards the end, because otherwise i'd probably have just abandoned it.

Reviewed on Dec 18, 2023


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