Unironically love this game. Aside from being a rock-solid pinball title, it manages to capture the essence of Metroid Prime and apply it to a handheld pinball game that spans two screens.

I've only got a few real complaints. It's somewhat unclear how to progress to another board in the Multi-Mission mode (fire yourself at the big glowy minigame target three times). I wish there was a smidgeon more progression, like say, being able to modify what level your minigames start at, or how many balls you start with (after meeting certain conditions or playing long enough). The game does have an "Expert Mode" toggle after you successfully beat the final boss, but all that does is default your minigames to start at level 2. I also wish that one of the tables, Magmoor Caverns, wasn't exclusive to the multiplayer portion of the game. Like, why.

Anyways, damn good pinball title for the DS, really fun spinoff for Metroid fans. If you enjoy both (like me), it's a win-win.

Reviewed on Nov 23, 2021


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