Hot take incoming: I have very complicated feelings about the nature of remakes/less faithful remasters, but every time Nintendo/Grezzo have gone back and revisted a Zelda game they've made it the superior version. Yes this includes Majora's Mask, Wind Waker (lighting changes and all), and Link's Awakening. Note that I didn't say "definitive version" as I absolutely think there is still a lot of merit in playing the originals in every case but Shadow of the Colossus 2018 these are not.

This has me very excited for what they end up doing with this game which has flaws that run deeper than any other 3D Zelda despite in my opinion still being very enjoyable on the whole. There's no "faster sailing" button they can push for this and as a result I imagine I'll still consider it my least favorite 3D Zelda. That being said, I hope the inevitable quality of life improvements and control adjustments help people come around to this one and recognize it's strengths: namely some actually very fun combat and fantastic dungeon design. Shame they're not gonna cut all that filler though and frankly, this is probably the worst the exploration side of Zelda has ever been. The world outside of Skyloft just doesn't feel alive.

Reviewed on Apr 22, 2021


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