I had a good amount of fun with this! At it's core it's about viewing Pokemon as living creatures and just letting them be at home in their environment, something the main series does a shockingly poor job of. I also felt that the level variety and number of new discoveries you are constantly making to be really enjoyable.

The re-snap feature is supremely important - for those who complain about the game incentivizing "boring" shots re-snap was created to solve this problem. Take a shot that plays by the game's rules for points, then go back to that moment frozen in time to reframe the shot to your artistic sensibilities. This lets the game have things both ways very elegantly, the alternative would be trying to get the scoring algorithm to "objectively" judge the artistic value of shots (lol) and also would move the core gameplay away from its more rail shooter like elements (at it's core Pokemon Snap has always just been a slow-pace rail shooter). I also appreciated the depth of field edits, they really help make the shots look a lot better.

All that being said, I think the game's strengths are also some of it's big weaknesses. Namely, the Pokemon still don't quite feel alive enough for my liking. Oftentimes playing the melody did absolutely nothing, even when right next to sleeping Pokemon, and in general the way you can interact with the world often seemed finicky. I also would have appreciated more unique animations and interactions, as while what's there is great, it often feels too few and far between for this sort of game.

Reviewed on May 05, 2021


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