This game is regarded as having the best story in the series, but i couldn't care about it. The lack of focus on Niko's revenge in exchange for his employers/friends boring archs didn't help. Sure, GTA games doesn't focus so much on its protagonist story, but the people surrounding him. San Andreas/Vice City has only an idea of a plot concerning its protagonist, just like IV, the story is more interested in the people you encouter, but they were way more interesting in those games than the 15 identicals criminals/mobsters you work for in this one. It needed more Brucie-esche characters.

That wouldn't be much of a problem if the game didn't sacrifice it's gameplay in favour of the gritty-realistic story, it didn't need to have a soap as a vehicle, or such a small number of weapons, or a cover system so clunky that is better ignored, or a city that has nothing to do or to buy, as the game seems more interested in you only doing what they want you to do (Niko's friends calling him every minute he is not in a mission).

That said, although this game has only two types of missions, car chases and shootouts, the latter were always fun, especially playing with no auto-aim, yeah, was the same mission over and over, but the different locations, house interiors and ragdoll physics made the game for me.

The radio stations ads are gold as always.

Reviewed on Feb 21, 2022


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