Dogurai 2019

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

April 26, 2020

Platforms Played

Library Ownership

DISPLAY


Completed with the good ending on normal difficulty with both characters. Very much looking to appeal to nostalgia, Dogurai is a Gameboy-styled 2D platformer, fairly short but challenging and well-designed. As suggested by the title, players control a canine samurai warrior, with tight controls and basic but satisfying melee sword combat; perhaps even more importantly, each of the eight fairly lengthy levels brings something new, with mechanics ranging from slippery ice platforms through to a motorcycle ride or a Mega Man-style boss rush. A few sequences can become frustrating with instant-death pits to fall into, but the worst of this is avoided on Normal difficulty, where unlimited lives are available.

Clearly the Gameboy-style aesthetics limit the graphical potential, but within this monochromatic, pixel-based limitation, Dogurai makes good use of the available options and has a great sense of style. So long as you can tolerate the occasional frustration (or you're just very good at 2D platformers), there's some good fun to be had here.