Completed with 100% of achievements unlocked (1,000G), all collectibles obtained. Hell Pie is 3D platformer that generally succeeds despite an entirely repugnant aesthetic. The premise here sees the player taking control of the demon of bad taste, seeking out ingredients for the titular pie from four distinct environments. The core gameplay is excellent, with tight controls, well-built levels with a generally well-judged level of challenge and range of collectibles, and a solid suite of upgradable abilities with which to navigate those levels. Of particular note is the grappling ability, a central part of the moveset which allows you to start swinging pretty much on demand (from a flying cherub chained to the player character) - this brings a wonderful sense of dynamism and freedom to navigating the environments, with extra swings available from the upgrade tree, and at its core is just fun to use.

The levels are mechanically well-built and while there are "only" four main areas, each of these are really quite expansive, as well as acting as a hub from which several smaller sub-levels can be accessed. While the hub levels offer more of an exploratory feel, the sub-levels are more focused on linear platforming challenge, making for a nice range of approach. However, I can't close this out without coming back to the game's theme, which takes every opportunity to be 'gross' and disgusting, with blood, guts, faeces and similar seen throughout - and in so doing is a massive turn-off. I realise that some people seem to find this amusing, but that's not a view that I understand or can empathise with in the least. It's tribute to the quality of the gameplay that I still enjoyed the game on the whole despite this - but it would be so much better with a different theme.

Reviewed on Sep 04, 2022


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