100% complete, will all bees and tonics completed, except for beating the "Impossible Lair" final stage. After their modern take on the 3D platformer with the first Yooka-Laylee, Playtonic's second game, Yooka-Laylee and the Impossible Lair now takes on the 2D platform genre, very much attempting to recreate the magic of the Donkey Kong Country games... and pleasingly, the game does so in fine fashion. Well-designed, interestingly themed levels present a decent challenge, made all the more interesting and enticing to explore by often well-hidden collectibles. Particular highlights of the game are its superb soundtrack (featuring several entries from the legendary David Wise and Grant Kirkhope), the ability to attempt each level in two alternate forms (each with their own unique challenges and collectibles) and, especially, a fantastically well-built overworld to explore.

One significant negative point bears mentioning, which comes from the final level - the eponymous "Impossible Lair" - a half-hour long, checkpoint-free mammoth. As you progress through the main game, you'll build up the ability to take up to 48 hits during each attempt, but even taking this into account, the final level is a very steep increase in difficulty, sufficient that many people won't be able to beat the game, leaving a bit of a sour taste right at the end. Up until this point, though, the game is excellent and one that I'd highly recommend.

Reviewed on Dec 20, 2022


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