I'm split on Like A Dragon Gaiden: The first and final chapters of the game are great and feature some of the best story elements in the Like A Dragon franchise yet. The bridging chapters between them though? Not so much.

+ The new agent combat style is ridiculous in the best way possible and really helps spice up the usual LAD beat-em-up combat loop.
+ The finale chapter is fantastic and feels like a special reward to long-time fans. That heartwrenching scene in particular is arguably one of the best in the franchise's history.
- The story's pacing is bizarre in the middle, locking you out on a few occasions to do side activities at the coliseum or substories. It felt somewhat reminiscent of XC2: Torna - The Golden Country locking its final story section behind side quests, though Gaiden's pacing isn't quite that bad.
- The upgrade power curve here is much stronger than other LAD titles which makes the latter half of the game a bit of a joke difficulty-wise. However, this in turn makes Agent style even more stupidly fun so this might be a positive for you!
- I wasn't a huge fan of the Akame Network. It's a neat concept but I ultimately felt like it took away from the spontaneous bizarrely of substory introductions on top of the map being filled with fairly basic and mundane combat or fetch quests.

Reviewed on Jan 09, 2024


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