This review contains spoilers

As a setup for a new arc in the Kiseki series, it was alright. I think that my favorite aspect of this game was the premise for Crossbell itself, a country that is locked between 2 major powers. You can see the clash between the powers reflected from locations in the game(West Street vs East Street) to the main plot that has both factions and their underlings vie for power. I really love that Crossbell city has it's own flair to it with distinct locations like Arc En Ciel, Geofront and the central square with various factions operating within it, all with their own agendas

The SSS crew being from different backgrounds should make them standout from the casts of the other Kiseki games but looking back on this game after finishing Azure, I can say that their potentials were not properly realized.

In fact most of my enjoyment in this game stemmed from watching the characters from the previous games show up. I'd go as far as to say that the game ends up spending a lot of on Renne & the conclusion to her story when it could have been used to flesh out the SSS cast more. There's a proper lore reason to this and it will blow your blow once it's revealed in Azure but all of this comes at a certain cost. Honestly I don't know why people recommend this game as a good starting point to beginners as the payoff to lot of key moment requires you to have played through SkySC and Stardoor 15 in Sky3rd

Other than that, the game is very short especially when compared to FC and CS1. Joachim Guenter pales in comparison to Alan richard & Crow and Zero doesn't go a good job of setting up the actual villains of the Arc. In conclusion, I'd say that Trails from Zero feels like Trails in the Sky 3.5

Reviewed on Oct 07, 2023


Comments