This review contains spoilers

Coming off my first replay of Arkham Asylum in many years, I was ready to ride the hype wave and jump straight into City. And uhh.... it doesn't hold up as well as I remember. Don't get me wrong, the general quality of the game was fantastic. But it just fails to recapture the magic of Asylum.

A lot of the stories felt poorly done, like the conclusion to the Bane side arc, or the content you get when you decide to leave Batman to die as Catwoman. In other cases, it just felt unnecessary, like the Mad Hatter sequence. I love the Mad Hatter, but having him randomly pop in for one completely insignificant mission was just ridiculous.

Ra's al Ghul's involvement also felt like a detriment to the already suffering concept of the game. But I won't go into detail about that, because I'm getting tired of complaining. I'd rather focus on some of the positives, such as Joker's story, and his send-off. My only issue with Asylum was the ending and Joker's Titan transformation, but his arc in City almost makes it worth it.

Overall, I think I would compare this game mostly to Marvel's Spider-Man 2, in that the story was a bit of a letdown, but the overall quality and the side stories (not you Bane) were worth it.

Side note: Still working on the Zsasz, Hush, Azrael and Riddler side missions at the time of this log.

Reviewed on Feb 13, 2024


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