It's a fun, tiny romp that becomes more interesting when you remember it came out around the time roguelites were first growing into a genre, but I think it's more frustrating than its worth to actually finish for one simple reason alone: the turrets.

See, the animal enemies are interesting enough, but the game seems to hard-focus on a stationary enemy that has weird shooting patterns and needs to be hit in a very specific spot to kill from the second level onward. This culminates in a mid-game boss that is essentially 4 of them that's allowed to walk around and kill you with splash damage, all the while a new turret slows you down so the projectiles are basically guaranteed to hit. FUCK. THAT.

Reviewed on Sep 29, 2022


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