For me the biggest flaw of Rollerdrome is that it doesn't feel like a sport. There are no other rollers in this drome other than your character. You're the only thing moving around shooting down mooks that manifest out of thin air and stay mostly static.

The Tony Hawk mechanics leave much to be desired, eveything feels too floaty and imprecise, I didn't find the flow I could with THPS.

Shooting isn't bad, the slow mo mechanic is pretty sweet but the whole thing is hindered by the movement.

Cool art style, 2nd game I played that borrowed from Moebius. I'm not complaining.

I like the idea of deadly sports match, it's a fantasy perfectly suited for video games. Rollerdrome is sadly not really it.

Reviewed on Feb 13, 2024


Comments