Mass Effect series Review + Retrospective #1.1: Bring Down the Sky

Bring Down the Sky is the first and only story DLC for the original ME. Taking place on an asteroid that is functionally identical to the typical uncharted worlds seen in the main game, Shepard has to stop a group of Batarian terrorists from colliding the asteroid into a densely populated human world.

How does Shepard do this? By fighting a group of enemies in three identical prefab buildings copied over from the main game, then a minor “boss encounter” in a fourth building. It’s fine, it’s more ME1. If you’re a fan of the uncharted worlds exploration than you will probably get a kick out of this.

The introduction of the Batarians is fairly well done, you get what they’re about in only a few scenes. Speaking of, isn’t it weird that there are basically no sympathetic portrayals of the Batarians in the entire trilogy? They’re literally always terrorists or slavers. Hell, Shepard has to sacrifice their entire system to the Reapers canonically. You don’t even get Renegade points for shooting Balak’s 2nd-in-command when he surrenders, man.

Anyway, it’s a decent hour-ish long little side mission. It’s definitely the most in-depth side mission/assignment you’ll get in the original Mass Effect. I’d say it’s worth completing if you want just a little more squeezed out of ME1 and it’s got a kind of interesting payoff in ME3.

Reviewed on Jun 16, 2022


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