Blazblue is very much the most solid example of anime fighting I can give. Why? Well on a gameplay level everything at first feels right, combos feel fluid, artwork is hyper stylised and great to look at and the overall gameplay is frantic while still managing to be accessible enough for beginners.... At first...

The problem is Blazblue is an anime fighting game. So at certain points it goes completely off the rails with its characters and the sheer amount of meters, special techniques and character specific meters/mechanics/elements. Its not as bad as SOME can get (hi Guilty Gear) but it can get messy. This is doubly so for the story mode which on a surface level is a confusing stupid mess, a web of names, places, jargon nonsense and mystic mumbo. Its all dressing for whats a decent story but the sheer overexplanation of certain things kills so much momentum at times. Good thing the core gameplay is still fun.

Reviewed on Dec 23, 2021


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