More Control!

This was a lot less Alan Wake-y than I was expecting. After playing The Foundation earlier in the week, set in a warren of huge caverns, I'd assumed that this would also be set in a brand new area, different from the usual grey office trappings of The Oldest House - maybe I'd be taken to a different version of the Dark Place, I thought, or I'd be transported to Bright Falls and Cauldron Lake.

But no: Jesse gets a call to look into the 'Investigations Sector', a long-lost wing of The Oldest House where most of the assets and geometry are simply re-used from the base game. From there, you're tasked with chasing down a big monster and using light to weaken him, but it was all a bit underwhelming, with no new powers, no new locations and not much to really set it apart from what I'd already experienced. Some of the foreshadowing to the events of Alan Wake 2 were quite cool, especially when you consider this came out over three years before AW2 did, and there are new horde survival and time attack arcade modes which are good fun. Overall, however, like The Foundation, this felt pretty forgettable. That said, it might just be that, having played Control, Alan Wake 2, The Foundation and now this in quick succession, I'm a bit Remedied out, so your mileage may well vary.

Reviewed on Mar 23, 2024


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