I think the combat feels really nice and fluid and I love the vibes of the setting. As a rogue like though, the structure of it kinda baffles me. There isn't really a whole lot of incentive to redo boss fights since once you beat them, you permanently unlock access to the next area. Really, your only reason to not just mad dash to the exit is finding power ups. I'm also not the biggest fan of the walking sim spooky house moments. The story itself does create an interesting horror scenario out of the rogue like loop though.

Reviewed on May 24, 2024


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