Going straight from RE3make to RE2make was a little jarring since it took me several hours to get over not being able to dodge roll my way out of most conflicts.
Anyways, for this playthrough I did Leon B. My 1st "2nd run" in the remake. I was a little concerned there would be no differences since they already blew there load with Mr. X in the A playthrough, but there was a few surprises and small differences this go through. I liked the stronger caliber of handgun. You'd think it'd just mean your starting stronger but having to decide if making the old handgun bullets are even worth making (they usually aren't) or to save them in case powder for shotgun shells shows up added some extra complexity to my planning. I do miss the deciding what to take and what to leave for B campaign in the A campaign.
I'll also say that after coming back to RE2make after RE3make made me appreciate the Mr. X chase segments a bit more since they didn't feel quite as scripted as most of the Nemesis ones often felt. I'm still not huge on how much he seems to just teleport to where you are, interrupts puzzle solving, and it always just feels silly when he stops because you went in a save room. IDK maybe this is just always going to be the double edged sword of special enemies that chase you.
Also, fuck the crane fight.

Reviewed on Oct 25, 2022


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