RC2 is definitely one of those same game but more sequels. There are a couple of new areas but mostly you'll be walking through the same maps as the 1st game but with some minor updates. The games a bit more of an open world take on the game meaning there's gonna be some back tracking and taking on side quests. I think this change makes sense for this series but I wish there was a bit more variety on the kinds of objectives we were given. Either way this ultimately means the average campaign is going to be longer then RC1. I can see this being a pro or con when compared to the 1st game for a lot of people but for me it ended up as somewhere in between.
The combat is where this game really shines. There's quite a bit more moves. Most notably having air combos which were so much fun to use. A minor nitpick here is I wish there was an aerial recovery, the ability to cancel combos into block, and maybe an air dash for good measure. The air combos are activating the Marvel vs. Capcom lobe of my brain and I'd like the game to facilitate me here is what I'm saying.
I will mention I wasn't huge on the 1st's games story but this one is just plain worse thanks to how impersonal the stakes were for the two characters and how aimless it felt at a lot of points. The dialogue really doubled down on the meta humor too. Not the biggest deal in a beat em up but having something I could gravitate towards here would've been nice.
Also, fuck the helicopter fight.

Reviewed on Jan 22, 2023


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