The roads are way too wide. I know they used satellite imagery but I think that is to the game's detriment as the geographical ratios feel all out of whack. It is just way too easy to hold X and throw yourself into corners with abandon; all of the rubble areas and slants are incredibly forgiving and it just robs the experience of tension. Even if the time checks were more competitive the game would still lack an inherent sense of pressure; the baseline driving is just way too easy and forgiving. It never feels like you are battling against the environment to hold onto the track.

Such a shame as I really like the presentation and use of real-life courses. I doubt they are this easy to jaunt through though.

Reviewed on Feb 24, 2024


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