This game confuses me. Not just cause of all the mazes in this, but how people look back on it today. If you've never played the original Doom and have only heard people talk about it, you'd think it's this amazing, blazing fast and gruesome destruction of demons while awesome metal blasts in the background. Essentially a primitive version of the Doom reboot games we got. I don't think that's accurate at all.

The game tricks you into thinking everyone is right, though. The beginning levels kick ass, flow super well, have awesome music, etc. It really does feel like you're the dude on the cover just killing the shit out of anything that tries to touch you. However, after that, it quickly changes its tune.

The game starts to slow down incredibly. Long annoying mazes, unnecessary darkness everywhere, key hunts, throwing a million enemies at you instead of actual level design, etc. all drag the action down to a halt. It turns into a chore to play.

Music is still good for the most part, but I don't think it's nearly as amazing as most people remember it being. There's also some weird tracks that don't have a lick of metal in them and end up sounding really generic. I ended up making a metal playlist of my own and playing that in the background. That was really fun.

If you do want to come back to this, play it with GZDoom. It's infinitely more enjoyable with modern tweaks like full 3D environments and aiming which makes it play more like a modern shooter. I'm giving it this score with GZDoom in mind.

Reviewed on Dec 09, 2021


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