If you're going to make a fighting game for an extensive franchise like Persona, the appeal will be in bringing everything together. This is P4A's biggest failure. For some ridiculous reason, the game tries to justify itself within canon. This both cuts out a significant portion of the potential cast and relies on a stupid amount of retcon. What's worse is that they don't even put the full cast within canon (they save several characters for the second game, wonder why) which leaves a pretty pathetic roster even by those self-inflicted constraints. It's an all-around disappointment.

Reviewed on Mar 24, 2022


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