Throughout the whole game I was very confused whether the player is Sam or Katie because there's no explanation given for the "audio journal" that's being read out loud. Turns out the journal being read is the not the player character rambling, but the journal of her sister whose absence you investigate. I think this part really could have been introduce better. Why am I hearing this audio journal when I pick up random notes? Why isn't it given through cassettes or something? Very confusing and it also breaks the sensation of discovery compared to the rest of the game. In a game that focuses on environmental story telling, I don't think the main story should be a narrator's voice-over telling you everything in a very evident manner.

By the end of it, I was somewhat disappointed it ultimately focuses on a single character and the story is very simple. There are few points of relationship between the members of the family and the whole journal about Sam is really just about that one story, with a lot of details that feel unnecessary in my opinion. I would have liked seeing more notes on the parents and how the whole family interacted. The player character also has very few things about herself.

I think the game had very great opportunities to build the characters separately and show how they interact. How the daughter doesn't get along with the parents but then also notes from the other side, more details about their daily interactions...

It's an interesting concept though, exploring a rather normal house and just investigating normal things. Finding notes where they naturally belong (unlike the audio journal, you get why I didn't like it?) and learning about their daily lives. That's pretty much it. It's short but it was mostly enjoyable.

Reviewed on Jan 14, 2024


Comments