About 20 minutes to complete, the game takes you through different puzzles that are extremely linear and whose solution is obvious. Even the items only exist for the sake of solving one thing (seriously, the shovel and pickaxe just magically disappear after one use, and one of these items could have been used twice but instead you'll have to find a rock the second time you need to break a wall) and are conveniently located on your way. There's a decent amount of atmosphere, but really the game hasn't much more to offer and feels like a demo.

Most of your meager twenty minutes will be walking from point A to B, so really nothing much to say about this game. Not very interesting. The ending is very abrupt and you feel like you were just beginning to get into the game when it happens. There isn't much to say about lore or story either.

Reviewed on Aug 05, 2023


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