A pretty pleasant surprise of a game, with very obvious inspirations from Vanillaware. The environments looks great, with gorgeous or horrifying backdrops across the scenes, backed up by a good variety of enemies with pretty interesting lore if you take the time to look in the Monsterpedia. The story is pretty alright, nothing spectacular, but far from boring with some interesting backstories being fed to you as you go throughout the dungeons.

The combat is probably what I enjoyed the least about the game; enemies get juggled very easily while combo creativity isn't really there. Boss fights felt pretty forgettable, while any difficult encounters only felt challenging just because there was a bloat of enemies on the screen instead of any real interesting interactions going on. I also played on Very Hard for my first playthrough, so enemy health was very bloated and I'd sometimes just get one-shot or stunned to death from some attack with little telegraph to it or spell that had its sigil obscured by some other enemy or on-screen effect. So I'd recommend you pick a difficulty below that for your first playthrough.

Pretty good game, though.

Reviewed on Oct 15, 2023


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