One of these very underrated games which at the time set a new staple in the genre. Being released prior to Quake II, this game features environmental storytelling, hours of quality FMV story, and full support of first and third-person modes which you can change at any time and abilities.

Being made on a new advanced 3D sector-based engine it was a huge milestone for Lucas Arts. Production of the game was quite a high budget for the time - with tie-in books and concept art made the way Lucasfilm did it with the original trilogy of Star Wars movies and in the end lots of its parts have this "Ralph McQuarrie" aesthetic.

This game is also interesting being made with atmosphere of the 1990s Expanded Universe and its perception of post-endor and old republic before Lucas did his prequels. The game also features no movie locations or characters and does not even mention them, having its own atmosphere and its own story - the story of Kyle Katarn.

Sadly, physics, gunplay, and AI in this game are very janky, the same as force abilities. These were early steps for LucasArts in full 3D FPS and it shows that, don't expect smooth gameplay like from Quake 2 or Unreal. The game also doesn't work well on modern systems because of its old graphics API support and other issues, thankfully there is a modern open-source engine replacement for it which works smoothly.

Reviewed on Nov 01, 2023


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