Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

11 days

Last played

February 20, 2023

First played

January 15, 2023

Platforms Played

DISPLAY


I'm kind of surprised I enjoyed Deus Ex as much as I did. I wasn't too keen on stealth mechanics in the tutorial, but they're well integrated to the rest of the game. One big positive about this game is that many situations can be approached in different ways. You can try to play this like any regular First Person Shooter, but JC is a fairly squishy character. Play smart, not hard. All of this is complimented by intriguing plot, the many side objectives and role play opportunities, and an awesome soundtrack that includes some ambiant and techno music. Of course, it's not perfect. The close and personal melee combat never felt like it registered hits correctly, it seems like you can only hit an enemy when you're looking at them and only at specific frame of animations, and due to the hectic nature, that results in a lot of missed swings. It has some compatibility issues with modern PCs, so I had to patch it up. I noticed incorrect texture culling in certain areas, when they disappear to save on memory, a pretty common technique in games usually to unload areas or objects behind the player, but these textures disappeared from plain sight. Lastly, this Game of the Year Edition has a big problem. It uses older versions of the maps, that are buggier or missing some details. Of course, since this is the only version I've played, I don't know the differences, but I have no idea how that even happened. Still though, Deus Ex holds up remarkably well with its engaging gameplay, story, and replay value. It's definitely worthy of all the high praise it received.