It's impressive how much they were able to accomplish on what was clearly a shoe-string budget, both in terms of literal money and especially development time. The game is super short and definitely not polished, but there's a solid combat system in there, with a surprising number of animations showing off different throws/finishers/etc for each individual bending style. It's a shame Activision/Nickelodeon decided to let this become abandonware. Worth a try if you can get your hands on it, especially if you like Avatar and 3D beat 'em ups (particularly the original God of War), and can forgive some awkward camera movements and blatant palette-swap enemy recycling. One thing I can't defend is the Naga Temple Run segments.

Reviewed on Jun 20, 2024


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