Great game with a huge emphasis on footsies and neutral. Pretty easy to learn, doesn't require to lab in training that much, no need to learn long combos, just get used to matchups and spacing. It has its depth despite its fairly low skill floor. The biggest gameplay related disadvantage for me is the roster being not that unique in comparison to Samsho 5 Special (on the other hand, it does not have isssues with hop priorities and weak repel mechanics like 5SP had).

The saddest issue with the game is that its netcode is one of the worst in the genre, and its release with temporary excusivity killed pretty big interest to this game in FGC. Who knows, maybe SNK and their contractors will implement rollback netcode properly, which will revive the game. But I doubt it sadly. If you have friends to play locally (or via Parsec), then give it a shot for a solid "easy to learn, hard to master" gameplay.

Reviewed on Feb 25, 2023


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