bayonetta pulls from the arcade tradition of creating short segments of gameplay that are meant to be repeated in order to gain mastery of simple yet deep gameplay systems, so putting one of the only fights worth replaying behind kamiya vaguely remembering what the amiga version of afterburner 2 played like was a neat prank.

fighting grace and glory in a beautiful wide open gothic town filled with the doomed souls of the final antagonist's faithful is an expertly crafted experience, but what if you could also fight them in very small forgettable grey areas too.

mastering dodge offset really opens up the turret sequences.

Reviewed on Dec 27, 2023


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