Uninteresting characters and story. No English voice acting. Some poor localization with oddly worded sentences, likely was going to be dubbed once. In battle dialogue is not subbed. Seem to be less after battle conversations than usual and the subtitles can go away too quickly to read, and I read faster than most people I've met. Boring small dungeons with time wasting puzzles, easily solvable but have you running around while getting into random encounters. Similar looking dungeons due to the plot making you visit nearly identical locations. Poor world map doesn't tell you the names of places. Unimpressive graphics due to being an improvement of DS original. Constantly knocking out enemies instead of killing them or characters thinking they killed people that they didn't for some reason, as is common in bad JRPGS (I miss Yuri in Tales of Vesperia). The battle AI seems to be poor compared to other more recent Tales of games, with the person I set up to heal constantly refusing to do so (haven't seen AI scripts ignore me this much since Dragon Age). Villains are pathetic, there is no in story reason why most of them would have a change against your party (or possibly even one member of your party), they keep coming back after they are beaten and humiliated by your group and are constantly told that they are useless by their leader. Mediocre all around, I think this was one of the lower rated Tales of games to be released outside of Japan. The DS version must have been pretty bad with even worse graphics and lacking one of the better main characters that was added to this version of the game. Positive parts of the game are just common Tales of features like the battle system (which is better in the other newer titles), after battle dialogue, and skits.

Reviewed on May 23, 2021


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