Horizontal shooter. I played through the Japanese version which has an ok if unmemorable soundtrack (and story wise is apparently still in English), US release had terrible sounding dance tracks like Y'all Ready For This that were also too quiet compared to the other sound effects. You have a main shot that can be turned into a wider spread, laser, or wide shot in front and behind you and two missiles that can be set to straight, spread, or homing based on powerup. A fast charging bar allows you to activate a rotating and damage causing shield you can fire at enemies.

This is actually a fairly unique and interesting mechanic that needs to be taken advantage of both as a means of doing extra damage and to survive the fairly large number of fast moving shots enemies can fire at you. The quick recharge rate of the shield and the balance between keeping it on you and launching it at enemies gives some strategy but often doesn't leave you completely helpless. Some sections have walls or paths in the stages and with most enemy shots not going through objects this cover can also give you a chance to recharge. Death will also use up a life but will spawn you back where you died with the same upgrades as the game keeps going.

The problems with the game is that the enemies are fairly dull and most are repeated in each stage, there is nothing interesting about your main weapons, the bosses are pretty easy and don't do anything mechanically or visually interesting, it is on the shorter side, level have some ok backgrounds but don't do anything interesting, and for a 93 release the game is bland visually. And I would definitely not want to listen to the US versions terrible renditions of dance music.

Screenshots: https://twitter.com/Legolas_Katarn/status/1676873523753816066

Reviewed on Jul 06, 2023


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