This is a really unique game to me because it's a game that just does not work and the devs didn't try to do anything smart with it at all. A story told through narration where there's no sound because the player is "deaf" is something that can only be done through subtle storytelling that's built around that game but the devs sought it fit to instead do the most boneheaded thing which was to make a normal beat em up game and then simply removing all the sound from it, until you play through it a second time and oh wow now you can hear what was really going on!

Problem is you're sitting through your first playthrough watching a five minute cutscene where people are talking and the camera is focused on people's faces and you just sit there stoopified and nervously giggling to yourself because nothing is happening because you have no sound! You can't understand the scene because you're supposed to hear the dialogue! But they don't want you to! Even more more bizarre is the main character who's deaf is apparently understanding what people are saying in the cutscene but you, the player, aren't! Oh my god! Also the combat is bad, the story itself isn't that great when you hear it....

Like, I'll be honest, this game is bad but I kinda have to respect the developers for putting it out the way it is. I'm not saying they're secret genuises or deserves to be awarded for the state of the game but, a game published by a major name in an age of hyper polished, railroaded safe experiences that are terrified about offending or leaving players lost, I have to appreciate it just a little bit for what it is. A total mess that could've been stopped many times but instead was given the go ahead and even a spot at an E3 conference. In 2018. Man.

Reviewed on Mar 10, 2021


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