THANK YOU to DontNod for doing something interesting with climbing. It’s that intuitively relaxing L2 & R2 feedback of hand over hand traversal, seeing patterns, routes and sequence breaks up this linearly staged mountain. A clever rope system allows you the freedom to take shortcuts with big, desperate leaps. Fuck ups are rewarded whenever the physics kick in and the rope bends around corners or gets snagged as it should. Feels like a team figuring out Unreal Engine 5 with an excellently scoped 5 hour experience, going absolutely ham on the lightning & colour - all built around enhancing one very specific freefrow state. Go hunt down that soundtrack too.

Reviewed on Nov 25, 2023


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