For once Inti made a game with a difficulty that felt good (I played on veteran). They really understood that it's fun to figure out what's good for what situation based on the terrain, level obstacles, and enemy attack patterns.
However it's got a few strange decisions:
- No proper map?? This really would've helped on subsequent runs through a level, to check all the areas I want to explore. The preview map showing the routes and secrets is a cute idea, but you're not going to be cross referencing or decoding it when it's not even available during a stage.
- There's no English voice acting in cutscenes for some reason? Like why even do a dub if you're not gonna dub the important bits???
- I didn't get to sex Big Kurona
Additionally, the revival mechanic is a good way of maintaining momentum, but if one sister dies in a spot the other can't reach (or otherwise forces one sister to go through a section clearly not made for her), it kinda goes against itself. So you either have to retry (going back to the last proper checkpoint, forfeiting the momentum the revival was supposed to keep) or slug through; neither of which feels right. There are actually a few areas where it sets the dead one back to a more attainable point by the other, but it's clear they aren't able to account for every situation you find yourself in when exploring.

good game though, recommend if you like inti pilk like me

Reviewed on Nov 20, 2023


2 Comments


5 months ago

first good inti game with the 3.5 stars

5 months ago

This comment was deleted

5 months ago

inti does more in 3.5 stars than most developers do in 3. read that again.