I love Blazing Star a little more every time I play it. Peak late 90's shmup atmosphere coupled with an excess of engrish that goes around to being hilariously charming in how much the game tries to positively encourage good plays and talks shit about you playing badly lmao.

It helps that Blazing Star has a great scoring system too. The two main aspects of scoring in Blazing Star are using charge shots to build up multipliers and medal chaining. These two aspects compliment each other really well, even in the later parts of the game where the bosses get shamelessly brutal. There's always opportunities to cash in on charge shot multipliers and the medal chaining meets a perfect middle ground of being stimulating but not overly unforgiving. If you really want to flex you can also use the event items at opportune times to get massive multipliers on enemies that you destroy, which can give you some comical jumps in score if timed correctly. (like one of the stage 6 boss enemies who gives over 6 million points if destroyed with a maxed out event item active).

Another thing people should probably know about Blazing Star before playing is that yes, it does have a rank (dynamic difficulty) system, which you'll probably want to manage in survival play. That said, the rank system feels unintrusive for the most part, the main things to keep in mind are to not pick up power up (p) items when you're already at max power and to avoid the "LUCKY" letter items, as both of these will increase your rank significantly for little payoff in regards to score. A cool thing about this though is that higher rank does mean that bosses and larger enemies will spawn more destructible parts, which can lead to higher multipliers and more medals spawning, so Blazing Star encourages you to push the rank as much as you can for score play in a way that feels more natural than most other shmups of its era.

So yeah, Blazing Star is pretty much everything I look for in a retro shmup. It manages to transcend the roots of its predecessor Pulstar - a pretty generic and unassuming R-type clone, and instead is much more of its own thing, that keeps me coming back for more with its variety of good player ships, great scoring system and whacky but also cool presentation.

Reviewed on Apr 03, 2023


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