Not sure what to think of it. Looks like it wants to look good but really isn't that much? The giant mechs are bosses and levels at the same time, but everything is actually a moving architecture, so in the end, most of the mechs don't look like robots at all. At least not intelligent ones. I abandoned the game in a point where it seemed like the more abilities I had, the less interesting the mechs were becoming.
And as for the NPCs in the hud, isn't it jarring when you see a total decompensation in where the development efforts were focused and where were not? It's a waste of curiosity. I'm pretty sure Hideyuki Suganami, Alien Soldier's creator, would have taken the hud away and had found a way to fight 2, 3 or 4 giant mechs per level.

Reviewed on Apr 27, 2022


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