Oh my oh my. I really really tried to love ready or not. It had all the right ideas. The game design was to my taste, the guns were punchy, the tactical aspects were more than just gimmicks and I actually really like the mission struture here in the same way I like Splinter Cell Blacklist's, a progressing case checklist/mission world map.
I even like the pulsing of music in frenetic moments and the eerie silence in quiet moments.
Unfortunately 5 missions in, I encountered a game breaking bug. The trap grenades and their wires on doors were completely invisible. I checked online if I am just blind or not using the mirrorgun right but apparently this indeed is an actual bug. The prevalence of trap grenaded doors in this game means progress was basically impossible beyond this point. It was super super disappointing and annoying, the only reason for a decent score being the fact that I had fun for a bit before it.
Still, I cannot recommend a game that can randomly make it impossible to play :/

Reviewed on Mar 25, 2024


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