I really wish this game was better. I really do. The style, the writing and graphics are all quite unique and fun. The sound design fits well and the story is servicable. Yet, this game lacks a certain oomph that you need for exploration based games. The tedium to intrigue ration is a bit off.
Journey to the savage planet does not make you want to explore beyond the initial couple of hours. It is quite damning that a game this short (8-10 hours max) cannot hold my interest for more that a fifth of its runtime. Many games suffer from a boring middle phase but are saved by the ending. Yet, the ending here is not only run of the mill, but you cannot truly finish without a boring as hell fetch quest (find fuel to leave savage planet). The boss fights are bland and so are the normal enemies. The AI is support is annoying as hell. Some sections are mind-numbingly boring or frustrating. It just does not deliver on its early promise.
A repetitive game with a vague and random objective of a story carried by initial wonder and uniqueness. Not to mention a fair amount of bugs, clipping and even a couple of crashes in my playthrough.

Sorry, this aint for me chief .
PS: screw fetch quests.

Reviewed on May 23, 2024


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