My adventure with FF7 began a few years ago when, encouraged by playing classics, I reached for this archaic title. Enthralled by the first few hours of the game, I dropped out when the open world truly opened up. There's no denying that the vision of gameplay in random encounters in today's times is very tiresome and off-putting. Then comes the FF7 remake, which not only expands on those first few hours of the game that were already familiar to me but also abandons the entire concept of random encounters.

I think there's a lot to criticize about this game, from cringeworthy dialogues to mediocre side missions. However, the sense of adventure and well-written characters remain untouched, which means that thanks to the improved dynamic combat, we spend a good 25 hours with Cloud and the crew without really feeling that in the original it was only about 5 hours.

Reviewed on Apr 22, 2024


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