A game I hyped so much. Everything caught my eyes. The Kaneko designs, cel-shaded graphics, Meguro music, all that good shit. And while it had all of that, I had placed a little too much hope in actually liking what I played. The gameplay system has potential but just feels overall clunky to play today but I do like the devouring system. The music is one of the saving graces, Shoji Meguro is a mastermind. Every ten steps is a random encounter, kind of annoying and you need to grind in this game, even when you fight every encounter. A lot of this is fixed in the sequel but this game would definitely benefit from a remaster with quality of life changes such as a reduced encounter rate, toggle on/off, and fast forward. Knowing Atlus, one or none of those will be included, but we can hope.

Reviewed on Aug 06, 2023


1 Comment


Aw man..