I played the remake first, which naturally dampened what I got out of the original. But the original ain't bad either. Simple, but not bad.

This is probably a pretty decent "baby's first platformer". It's pretty straightforward, with the main nuances being Mickey's slow, floaty movement and his projectile game. The game is very forgiving, though not a complete gimme - Continues are limited. I respect that you still have to put some effort in to learn stuff, even if the remake suggests that this is less a deliberate choice on SEGA's part and more a natural consequence of expected game design.

The game sure doesn't feel much like a Mickey Mouse title. If it wasn't for Mickey and Minnie, and Mizrabel kinda looking like Snow White's Evil Queen, you could mistake this as being any sort of generic cutesy fantasy platformer. But I guess it's all right in its own respect. Animation on Mickey's pretty solid, anyway, even if it's a far cry from Virgin's later efforts.

It'd always been weird to me that there are only five levels but seven collectables. Like so you have the Rainbow Gems, implying seven, but you don't have a full set of seven levels to make up for them? Why not come up with some other theming and make the Gems a set of five, then? Odd stuff.

Even on just the Genesis, I'd probably take any other Disney title, but I can respect this being pretty impressive if you were a kid in a pre-Sonic world.

Reviewed on Apr 08, 2024


Comments